| 2000 Pts - Ogre Kingdoms Army | ALI-A |
| Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
| Tyrant | 1 | 6 | 6 | 4 | 5/8 | 5/6 | 5 | 4 | 5 | 9 | 4+ | 5+ | 3 | 301 | ||
| General; Units within 12" may use General's Leadership; Luck Gnoblar (x1); Re-roll one armour or ward save per game; Ogre Club; -1 Armour Save; Heavy Armour | ||||||||||||||||
| Siege Breaker | +3Str, use enemy In instead of WS for bearer's to-hit rolls, strikes last | [30] | ||||||||||||||
| Mawseeker | +1 To & Stupid | [10] | ||||||||||||||
| Wyrdstone Necklace | 5+ Ward Save, lose 1 Wo on 1 (start of game, no saves) | [20] | ||||||||||||||
| Gut Maw | +1 Sv, regains Wo up to killed challenger starting wounds, or gains +1Wo | [30] | ||||||||||||||
| Bruiser | 1 | 6 | 5 | 3 | 5 | 5 | 4 | 3 | 4 | 8 | 5+ | 3 | 164 | |||
| Luck Gnoblar (x1); Re-roll one armour or ward save per game; Ogre Club; -1 Armour Save; Heavy Armour; Battle Standard; Units w/in 12" may re-roll break tests | ||||||||||||||||
| Butcher | 1 | 6 | 3 | 2 | 4 | 5 | 4 | 2 | 3 | 7 | 2 | 1 | 3 | 190 | ||
| Tooth Gnoblar (x2); +1 to the casting roll, one use only, multiple can be used | ||||||||||||||||
| Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
| Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
| #Bloodgruel | Roll a D6: 1 = S6 hit, 2-6 = regains a Wound (up to starting amount). | [0] | ||||||||||||||
| #Bonecruncher | Magic missile, 18" rng, 2D6 S2 hits, no armour save. S4 hit on caster. | [0] | ||||||||||||||
| #Bullgorger | Rng 12" (6" for Butcher), caster pass S-test, Ogre unit +1S, also for Bull Charge | [0] | ||||||||||||||
| #Trollguts | Rng 12" (6" for Butcher), caster -1Wo (no saves), one Ogre unit MR (2) and Regenerate | [0] | ||||||||||||||
| #Toothcracker | Rng 12" (6" for Butcher), S6 hit on caster, one unit of Ogres (can be in HtH) in range Stubborn & +1T | [0] | ||||||||||||||
| #Braingobbler | LOS, 18"rng, one enemy unit takes panic test | [0] | ||||||||||||||
| Ironguts | 3 | 6 | 3 | 2 | 4/6 | 4 | 3 | 2 | 3 | 8 | 5+ | 3 | 277 | |||
| Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless charging; Ogre Club; -1 Armour Save; Heavy Armour; Standard; +1CR; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Ragbanner | Roll 3D6 for Panic tests, discard highest roll. | [35] | ||||||||||||||
| Gutlord | 1 | 6 | 3 | 2 | 4/6 | 4 | 3 | 2 | 4 | 8 | 5+ | 3 | [20] | |||
| Ironguts | 3 | 6 | 3 | 2 | 4/6 | 4 | 3 | 2 | 3 | 8 | 5+ | 3 | 242 | |||
| Great Weapon; +2S (+1 if mounted). Strikes last in HtH unless charging; Ogre Club; -1 Armour Save; Heavy Armour; Standard; +1CR; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Gutlord | 1 | 6 | 3 | 2 | 4/6 | 4 | 3 | 2 | 4 | 8 | 5+ | 3 | [20] | |||
| Ogre Bulls | 3 | 6 | 3 | 2 | 4 | 4 | 3 | 2 | 3 | 7 | 6+ | 3 | 139 | |||
| Light Armour; Iron Fist; Use as shield or extra hand weapon in HtH only; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Ogre Bulls | 3 | 6 | 3 | 2 | 4 | 4 | 3 | 2 | 3 | 7 | 6+ | 3 | 139 | |||
| Light Armour; Iron Fist; Use as shield or extra hand weapon in HtH only; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Ogre Bulls | 3 | 6 | 3 | 2 | 4 | 4 | 3 | 2 | 3 | 7 | 6+ | 3 | 139 | |||
| Light Armour; Iron Fist; Use as shield or extra hand weapon in HtH only; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Ogre Bulls | 3 | 6 | 3 | 2 | 4 | 4 | 3 | 2 | 3 | 7 | 6+ | 3 | 139 | |||
| Light Armour; Iron Fist; Use as shield or extra hand weapon in HtH only; Musician; +1CR if tied. +1 Ld in rally attempts. | ||||||||||||||||
| Ogre Bulls | 3 | 6 | 3 | 2 | 4 | 4 | 3 | 2 | 3 | 7 | 3 | 120 | ||||
| Iron Fist; Use as shield or extra hand weapon in HtH only | ||||||||||||||||
| Gorger | 1 | 6 | 3 | 1 | 5 | 5 | 4 | 3 | 4 | 10 | 3 | 75 | ||||
| Ravenous (must end movement phase closer to enemy), Killing Blow, Unbreakable, Drawn to blood | ||||||||||||||||
| Gorger | 1 | 6 | 3 | 1 | 5 | 5 | 4 | 3 | 4 | 10 | 3 | 75 | ||||
| Ravenous (must end movement phase closer to enemy), Killing Blow, Unbreakable, Drawn to blood | ||||||||||||||||
| Total Army Cost: 2000 Pts. |
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Notes: All Ogres have Unit Strength 3 and cause Fear Friendly units do not take Panic tests because of panicking Gnoblars (not even other Gnoblars) Ogre Characters cannot join Gnoblar units Casting Pool: 4 Dispel Pool: 3 Models in Army: 28 |
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Validation Results: Roster satisfies all enforced validation rules |
| Troop Type | Count | Unused | Points | Unused | Percent |
| Hero (<=4unit) | 3 | 1 | 655 | 1345 | 32% |
| Core (>=3unit) | 7 | n/a | 1195 | 805 | 59% |
| Special (<=4unit) | 0 | 4 | 0 | 2000 | 0% |
| Rare (<=2unit) | 2 | 0 | 150 | 1850 | 7% |
| Magic Item Summary | 7 | n/a | 175 | n/a | 8% |
| Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |